Posts Tagged ‘gamescampus’

h1

Play9D Private Server – April Fool’s Prank or Real Deal?

April 1, 2012

Following the leaking of 9Dragons source, the latest news was that a hacker by the name of warv0x claimed to have the latest files for the server. 9Dragons has had its share of trolls and retards, the majority of them residing on Elite-pvpers, so naturally no claim was taken seriously even if it was on RageZone, a “MMORPG development forum”.

Lets follow the timeline:

13/02/2012 – GC finds first signs of an intrusion

15/02/2012 – GC goes into server maintenance

20/02/2012 – GC publicly admits that the database was hacked

25/02/2012 – warv0x claims to have latest binaries

In addition, warv0x, now going by the name of Play9D, manager of the new 9Dragons private server, admits “The files were obtained from a longterm intrusion on GC by our pentester” and later admits “we do have the full GC EU database“.

So who is this warv0x, and can he be taken seriously?

According to Wikipedia, (yeah there is an entry for him ..)

Warv0x (also known as Kaihoe) the founder of a security team called Virtual Luminous is a self-described gray hat hacker who is responsible for the attacks during the June 2011 scene, as a rival hacker against LulzSec

Warv0x who likes to call himself Jake, surfaced 2011 though he claimed to be the founder of “Virtual Luminous (2007-2011)” and describes himself as a specialist in network security .  He claims to be interested in games like FlyFF, Divine Souls and APB. His handle isn’t very original  perhaps taken from a VOIP penetration testing tool called warVOX.

https://i0.wp.com/i133.photobucket.com/albums/q52/m0nkeYh0nkeY/FlyFF/flyff00033.jpg

warv0x’s favorite game?

But his achievement lists includes hacking Writerspace, American PBS, Naruto Shippuden and Blizzard’s mobile servers amongst others. His interests in private servers is also visible and particularly with one group called “Xor-Net“. Although his private server of 9Dragons is not related to Xor-Net in anyway, maybe he wants to bring up a private server publishing platform like it.

His profile and background makes it possible that he does actually have the means and methods for running the 9Dragons server. But how successful will it be,  especially after he admits “I lack knowledge about the game“. Time will tell. 9Dragons is no stranger to being run by staff who don’t have the slightest clue on the game, until recently. Had this server come at during GamersFirst’s reign, it would have been a welcome change. Alot of players from 9Dragon’s USA servers might flock to the new private server as its carries GamersFirst’s tainted database, but chances of 9Dragons EU players moving there are slim – especially after their account details are compromised by the same group.

As of today, the popularity of the private 9Dragons server is not much as its being considered a part of an April fools joke (service starts 2nd April 2012), maybe this article will change all that.

h1

9Dragons EU gets Anh Labs HackShield

July 28, 2011

Photobucket

Posted  by Camlost

Dear Dragons,

we thought to ourselves: One servermerge is not enough for us, that is just too easy. We need a real challenge!

So we decided to additionally exchange our anti-hacking-tool in this patch. Patch 32 delivers Hackshield to all clients after the merge is done. The reason for this change is mainly that Hackshield has less compatibility issues and is overall a very stable solution. We think you are going to like this change.

Clan Gamescampus

So, where does this put GamersFirst who haven’t been able to get a working (if existing) anti-hack for 7 months?

h1

A Step Closer to Bardo…

July 23, 2011

By GM Camlost:

Hi everybody,

We are excited to announce that this Thursday (2011/07/28) we are going to join our French and German 9Dragons Servers into one combined European server. This new server is going to be called Wulong.

The growth of the community on the new server will greatly enhance your gaming experience – we in turn will be able to channel all our resources and offer even more than before.

In order to accomplish this joining a lot of work needs to be done. Therefore we will take all of our servers offline between 7 am and approximately 3 pm CEST on 2011/07/28.

What is going to happen to my accont?

Of course you are going to ask yourself right now: Are there any ramifications for my account and my characters? If you mainly played on the German server nothing is going to change for you (players that played on both servers intensively can find additional details here (English/French)). After the maintenance is done your client will simply patch itself and you can continue playing as before.

In order to celebrate the new server we are going to do a 48h marathon all double (XP, Skill-XP and droprate) event on all maps. This will start on Saturday, 2011/07/30, at 00:00 CET and will end Sunday (2011/07/31) at 23:59 CET.

We hope you are looking forward to the new server as much as we are!

Clan Gamescampus

By GM Sifu

New European Server Wulong opening on 28/07/2011
The servers will not be available from 7am to 3pm on the 28th

Bonjour,

As most of you know, we are currently running two different servers of 9Dragons. The French players play on Wushu, while the 9Dragons Germany server is Xialong.

From 7am of the 28th of July, both servers will be closed. Instead, we are opening a new European server “Wulong”, where you can enjoy fighting against and with all other European players!

We expect the new server to open at 3pm.

You will not need to create new characters or download a new client. For the inconvenience, we will gift you a 7 Day Premium Package and a unique Epithet!

For further details, please read on :

What does it means for my account?

Most of the Wushu players will not notice any difference. Unfortunately, due to technical restrictions, your league-association and master&disciple status will have to be reactivated on the new server.

If you have played on both servers with your account, but you were only really active on one of them

In that case, only your most active account will remain after the transfer.

Example: I played on the French and German server with my Sifu account. My account on the German server only has a low character on it, that I only played a few. On the French server, my account has a high level character that I’m currently playing. In that case, your French account with all his characters will overwrite your German account.

You played on both servers with your account, and you were active on both servers.

If you were active on both servers, we’re going to create a new account for you on the new server, containing your French character(s). You will have then after the transfer two different accounts. The current one (example: Sifu) and a new one with a “_FR” at the end (example: Sifu_FR).

If this last case concerns you’re account, you will received from us an email with the new name of your account after the transfer and some other information.

IMPORTANT: Please be sure to have a valid email address on your current account to receive this email! To check or update your current email address, just follow that link: http://www.gamescampus.eu/myaccount/myprofile.asp

What about my character(s) name(s) ?

As we will merge two different data base into one, it is likely that some character names will appear to be in duplicate. If you’re concerned by this issue, you will have the possibility to change to character name when connecting to the game. The name of your character will in that case appear in a yellow color, and a specific pop-up window will allow you to change your name when logging to the game.

After the transfer…

As soon as the transfer will be completed on the EU server, you’ll have access to your account again. You’re account will remain with the same user ID, password, items, inventory, etc…

As mentioned above, some data will unfortunately be impossible tro transferred on the new server, like Hero Bands and Leagues, fortress owners, the Master title and their Disciples or as well the Friends lists.

In addition to this, we will offer you a complete Double EXP/Drop/Skill event to complete the celebration from the 30th and 31st of July!

Don’t hesitate to ask us any question you should have about the new server directly on the forum.

Your 9Dragons Team

Questions questions…

1. If Gamescampus can merge servers without any licensing issues in the interest of players, why can’t GamersFirst do the same?

2. GM Sifu mentions this as the “EU Server”. Where does this put the soon-to-be EU server Phoenix? Will Phoenix ever be an EU server? Was it meant to be an EU server? Perhaps GamersFirst has been lying about making it an EU server all along.

h1

9Dragons – GamesCampus vs GamersFirst Part 1

July 13, 2011

With 9Dragons being resurrected by GamersFirst shortly after Acclaim’s sudden abandonment, everyone looked forward to a complete change in the way things would go on for 9Dragons considering GamersFirst large portfolio of games they publish. Little did they know…

For some, it was bad news from day 1. A little investigation shows that some their most popular titles; Warrock and Knight Online being notoriously famous for hack fests, stories of corruption haunt other titles such as Sword 2 and K2 network (another name for GamersFirst) having a reputation for buying their approval ratings from the BBB.

A Challenger appears…

While GamersFirst decided to make haste and waste, in the shadows, was another publisher called, GamesCampus. They announced that they would be releasing 9Dragons as well for Europe. GamesCampus did not appear to be as popular as GamersFirst with few low end titles. GamesCampus would systematically start off the game in November, with an extensive 2 weeks closed beta test for bugs and existing issues with their version. After getting them fixed, 9Dragons went Open Beta around Christmas time.

That’s a brief background of the two publishers. Its time to compare both the publishers as of now.

Criteria

GamersFirst

GamesCampus

1

Game

a Number of Servers

3 (PvP, PVEx2)

2 (PVEx2)

b Game Population (Avg)

10% – 16% – 25%

Stats not available

c Server stability rating

2 / 5

4 /5

d Anti Hack Shield

Non-existant

GameGuard

e Game moderation

1 / 5

4 / 5

f Frequency of patches (Total patches÷months online)

1 patch per month

4 patches per month

g Patch Rating (Testing, response time, bug discovery)

2 / 5

4 / 5

h Content Rating

1 / 5

3 / 5

i Age Old Bugs to be fixed

1 / 5

3 / 5

a. Servers:
Gamescampus definitely has a disadvantage when it comes to a PVP server. However, the current 9Dragons PvP systems are broken and incomplete. Two attempts to have PvP servers failed and ended up with ghost servers. A sane business decision would not bother investing in a server whose system is still in “development”.

b. Game population:
Each passing month reduces the number of people staying at Gamersfirst’s servers as more and more people realize that the game will never recover and possibilities of shutdown around September. Unfortunately, the German server Xiaolong suffers from low population as well. But this is mainly because of Indy’s decision to split the 9Dragons population more and more.

c. Server Stability:
Despite Gamersfirst’s claim to employ state of the art systems to run 9Dragons servers, their server/game stability is worse than any other 9Dragon versions out there. Every month atleast a dozen maps go offline, a problem never seen before, except at Acclaim when servers were crowded!

At the same time, GamesCampus rarely has any of its maps going offline or its servers shutting down. They do have some hiccups, which are fixed and compensated immediately.

d. Anti-Hack Shield:
This has to be the distinguishing feature of GamersFirst. Their lack of care towards hack issues is absolutely appalling. Within weeks of 9Dragons, GameGuard got disabled. Not by hackers, but by nProtect.

Reason: Failure to renew contract status.

One cannot help but wonder how a publisher could have missed out on this. Was GamersFirst running on Acclaim’s license? Hard to believe. Were they on a trial mode from nProtect? It finally came online after being off the grid for 24+ hrs. Hacks were still being witnessed by average players. Fast foward to mid-December. Gamersfirst month of opportunity. Players would finally get their long promised characters and a influx of players would make servers crowded again. But Gamersfirst decided to pull the plug from GameGuard, soon after release the of these “templates” and 7 months from now giving leeway to every player the ability to hack openly. The game is still without an anti-hack software to date.

Gamescampus had a week without Gameguard, after which no issues have existed ever. Questions come to the mind. How is it that top tier hackers existed in the initial days of Gamersfirst 9Dragons and survived, but the on GamesCampus’s servers, they were busted immediately.. moving on to that…

e. Game Moderation:
Gamersfirst absolutely fails at maintaining fair play. 1 out of 5 players are on speed hacks on their tutorial maps and bloody plains are a whole lot worse. The staff of Gamersfirst are unable to identify hackers from normal players, with their staff giving out rewards to hackers during events. If anyone is ever caught or forced to be noticed after the community cries about them, they are banned and the duration of the ban depends on the cash history.

Hefei markets to this day sell stacks upon stacks of KG, Experience cards and duplicated weapons and items from quests with atleast 3 unique gold sellers spamming and competing for player attention.

In contrast, Gamescampus has duping stricting under control. ZERO gold seller spam. Over 4 trillion gold was eradicated within weeks of starting their own server and item mall auctions take place to reduce the amount of gold in servers. Any player found selling gold for real currency is banned immediately, the server automatically kicks players attempting to dupe items, so much so that the GM’s themselves are often kicked and disconnected as their items are wrongly identified for duped items. Players with exploited quest items are automatically banned within 3-4 days. Lower level hacks such as speed, cast and damage hacks are non-existent because of GameGuard. Rare items have much more value and are found only ingame (unlike Gamersfirst where sites such as shop9d sell all unique gear). +11 weapons exist only if they are legit and for GMs are able to tell the difference, unlike the GM’s of GamersFirst. To date not a single +11 exist in Xiaolong.

f. Frequency of Patches:
Gamersfirst 9Dragons has been online for 10 months now, with only 12 patches to date.

Gamescampus 9Dragons has been online for 7 months now, with 30 patches to date, that’s twice the number.

g. Patch Rating:
Patches from Indy has often cause more problems than fixes, its common knowledge. The damage however can easily be reduced by the response and reaction time of publishers.

For Gamerfirst, Loopholes get fixed within weeks, long enough to cause considerable damage to the game’s already dwindling economy. The in-adept 9Dragons staff/QA often means that patches are delayed further by weeks on end only to deliver the same bad quality patches.

In contrast, Gamescampus releases patch fixes within 24 hours. Their best performance was release of a patch within 3 hours after a major patch. Loopholes are immediately identified and after fixing the situation, the GM’s quickly reverse the damage caused by banning players who exploited the loop hole or cleaning their inventories.

h. Content Rating:
Gamescampus has introduced new content to their versions way before Gamersfirst in most cases. This covers new skills, existing features (SvS, Master and Disciple), and/or events. The defense set from Tibet at GamesCampus is 600 defense and not 200 unlike Gamersfirst! But it is balance very well. Rising Dragon Decos, decos created by Acclaim to milk more money before closing the game do not exist in GamesCampus. More on this in part 2.

Though… compared to the Korean version, content is still ages behind for both versions.

i. Old Bugs:
Nukers spots fixed across all maps at Gamescampus. Gamersfirst however, non.

Both publishers are on the same page on some issues. Defense nuke and smash, for instance is still bugged for both versions. Beggar hybrids still have an “advantage” over other clan hybrids, though Gamersfirst intends to fix this, god knows when. Bosses still disappear in dungeons for both versions. Parties still get bugged in both versions.

That will be all for part 1 of this review. Up next in part 2 will be a comparison of ingame content for both versions

h1

Patch 25 – Master and Disciple System Improved

June 1, 2011

Photobucket

From Camlost’s post:

Hi guys,

here’s a short rundown of what the new patch did with master and disciple:

– additional levels for masters and disciples
– additional levels for the buffs
– lots of new items at a new vendor in Hefei

One additional big change is that after the patch you have to be level 97 (Elemental Crown 1) in order to become a master. This allows for a longer studentship and stronger items.

Photobucket

Master Buffs:
Masters can now receive buffs when their disciples are online. This new buff depends on the total contribution of the disciples online and comes in 5 levels.

Total Contribution

Master Buff

Description

0 – 50,000 No buff No effect
50,000 + Level 5 Buff Photobucket XP-Boost, Gold drop, Speed and Critical
100,000 + Level 4 Buff Photobucket
200,000 + Level 3 Buff Photobucket
 ??? Level 2 Buff
 ??? Level 1 Buff Photobucket

Disciple Benefits:

Disciples also get relics upon joining and depending on their class they receive new relics. The disciple with the highest rank (Rank 1) gets the following relic:

Photobucket

3rd Rank disciples get 5% damage increase relics and 2nd Rank disciples get 7%.

New items/relics from the NPC:

Good Karma Relics:

Photobucket
Damage increased by 15%
Dexterity increased by 15
All Attributes increased by 15
Reflect 7% of physical damage to target

Photobucket
Chi Kung Damage increased by 15%
Dexterity increased by 15
All Attributes increased by 15
Reflect 7% of physical damage to target

Photobucket
Weapon Damage increased by 15%
Dexterity increased by 15
All Attributes increased by 15
Relect 7% Chi Kung damage to target

Photobucket
Max Life increased by 2000
Max Vital Energy increased by 500
5/1k life absorb

Photobucket
Max Life increased by 500
Max Vital Energy increased by 2000
5/1k VE absorb

Photobucket
Critical rate increased by 1200/10000
Critical dodge rate increased by 1500/10000

Required Karma Title: Hero of the Land
Required Contribution: 500,000

Bad Karma Relics:

Photobucket
Damage increased by 20%
Critical Rate increated by 400/10000
All attributes decreased by 10
Dexterity decreased by 5
Maximum life decreased by 10%

Photobucket
Damage increased by 20%
Damage increased by 15% on critical hit
All attributes decreased by 10
Dexterity decreased by 5

Photobucket
Weapon Damage increased by 20%
Critical Rate increated by 400/10000
All attributes decreased by 10
Dexterity decreased by 5
Maximum life decreased by 10%

Photobucket
Weapon Damage increased by 20%
Damage increased by 15% on critical hit
All attributes decreased by 10
Dexterity decreased by 5
Maximum life decreased by 10%

Photobucket
Chi Kung Damage increased by 20%
Chi Kung Critical Rate increated by 400/10000
All attributes decreased by 10
Dexterity decreased by 5
Maximum life decreased by 10%

Photobucket
Chi Kung Weapon Damage increased by 20%
Chi Kung Damage increased by 15% on critical hit
All attributes decreased by 10
Dexterity decreased by 5
Maximum life decreased by 10%

Photobucket
Max Life increased by 1500
Max Vital Energy decreased by 500
5/1k life absorb

Photobucket
Max Life decreased by 500
Max Vital Energy increased by 2000
5/1k VE absorb

Photobucket
Critical rate increased by 1500/10000
Critical dodge rate increased by 1200/10000

Required Karma Title: Captive Soul
Required Contribution: 500,000

These are top tier items, available for use to level 1 Masters only.